My name is Andrew Thompson. I'm a game designer currently working at Infinity Ward. My skillset includes scripting, level building, and coding.
I'm also a modder, and I've made maps and mods for Source Engine games since 2005. My maps have been played by tens of thousands of PC gamers.
Working on an unannounced title
Facebook Titles: Brad Paisley World, Bad Meets Evil, Baby & Me, Survivor World
Responsibilities: Scripting quests in json. Improving interfaces for usability. Designing tutorials.
Lead a team of over 20 people. Contributed to design, programming, art, and music for the game
Work on over 9 multiplayer levels for Source Engine games, most with positive and popular reception
Gameplay programming on various projects, including C++ in the Source Engine and C# in XNA and Unity
Some experience with engine-level programming in C++
Environment art: Art passes on my level design projects.
Software: Radiant, Hammer Editor, Unreal, Unity, Photoshop, Maya, 3ds Max, Visual Studio, and many more
Languages: C++, C#, Java, html, css
University of Southern California
BS Computer Science (Games)