My name is Andrew Thompson. I'm a game designer currently working at Infinity Ward. My skillset includes scripting, level building, and coding.
I'm also a modder, and I've made maps and mods for Source Engine games since 2005. My maps have been played by tens of thousands of PC gamers.
Titles: Call of Duty: Infinite Warfare
Currently working on an unannounced title
Facebook Titles: Brad Paisley World, Bad Meets Evil, Baby & Me, Survivor World
Responsibilities: Scripting quests in json. Improving interfaces for usability. Designing tutorials.
Lead a team of over 20 people. Contributed to design, programming, art, and music for the game
Work on over 9 multiplayer levels for Source Engine games, most with positive and popular reception
Gameplay programming on various projects, including C++ in the Source Engine and C# in XNA and Unity
Some experience with engine-level programming in C++
Environment art: Art passes on my level design projects.
Software: Radiant, Hammer Editor, Unreal, Unity, Photoshop, Maya, 3ds Max, Visual Studio, and many more
Languages: C++, C#, Java, html, css
University of Southern California
BS Computer Science (Games)